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How To Create A 3d Game In Game Maker

I used to play with Game Maker. I don't exactly call it games, I call it experiences. The following projects are a little poorly done, but they helped me to have more knowledge in this world, learning new things.

Most of my 3D games were made on Game Maker 8 (Yes, 2009):

They were never released, 2 of them were published on an old site of mine, but it was not a big deal, they were all just a hobby. Most of the textures and sounds resources were downloaded from somewhere, in addition to the 3D models, few I made or modified.

2012 (December) - Pac Man Test

Made in Game Maker 8.0.
This was literally my first 3D game, and in it I learned to use GML and what are variables, before I had only made a simple 2D game using Drag and Drop, after I saw that Game Maker 8 supported 3D I couldn't resist.

2013 (October) - Fake Emulator Library

Made in Game Maker 8.0.
I made a fake emulator, in fact it is a place, or library, where you can save all the games and run them to play.

2014 (August) - Tank Destroyer

Made in Game Maker 8.0.
My second 3D game. At that time I liked the game World Of Tanks and as I had a habit of imitating the games I saw, I tried to make a similar.

2015 (January) - Kelton City

Made in Game Maker 8.0.
The famous GTA. I always liked the GTA series and as it was no different, so I weakly tried to do my lol (believe me, I started the same project from scratch 3 times, but I missed the old projects).

2015 (May) - Race Cars Park

Made in Game Maker 8.0.
It was an attempt at a racing game that could work if the physics were not horrible and the 3D models in general, textures and graphics were not so badly worked, it even has a level editor, but the project was discontinued.

2016 (June) - Hidden Attack

Made in Game Maker 8.1.
I've always liked the Call Of Duty series. An inspiration came to me to make an FPS game after playing Call Of Duty Finest Hour, but I ended up stopping because of the great work I was doing and was going to do, lack of textures, 3D models and among other things ... All models 3D were made in Model Creator (the one made by Mart Beart, I can't write his name lol)
But it wasn't that bad if you compare it to games from 2004 or earlier.




2016 (March) - Medieval World

Made in Game Maker 8.0.
I was starting to get addicted to Minecraft and Ace of Spades, so I decided to make my own, since I downloaded a Minecraft engine on that old platform sandbox.yoyogames and tried to modify it, only it involved a lot of math and I was still a little inexperienced.

2016 (September) - Aquatic Invasion

Made in Game Maker 8.0.
It was just a simple and experimental project in which I had an idea of making an aquatic 3D game but it didn't work because of my little skill in 3D, with assets, textures and inspiration.

2016 (March) - Super Mario Big Island

Made in Game Maker 8.0.
I've always been a fan of the Super Mario franchise, so I tried to make a remake of Super Mario 64, which was really an experimental project.
I was thinking about releasing it someday, but I was unmotivated when I saw that Nintendo could sue Mario clones...





2018 (July)

Made in Game Maker Studio 1.4.
This game was never released, although it was a little good, the codes were poorly made and I discouraged the project because I didn't know how to draw pixel arts

Other experimental projects:
Projects that were literally tests.

2016 (January) - Tank Wars (LAN Game)

Made in Game Maker Studio 1.4.
Just an attempt to make a LAN and 3D game.

2018 (April) - Just Beat

Made in Game Maker Studio 1.4.
A media player that has a 3D view of a stage with speakers and lights that move with the rhythm of the music using the FFT algorithm

2018 (August) - Experimental Mario Kart

Made in Game Maker Studio 1.4.
Using Box2D physics with 3D world.

Video

2015 (May) - Track Deisgner

Made in Game Maker 8.
Track Editor for the Race Cars Park game.

Conclusion (2020)

After I started using Game Maker Studio 2, I lost the desire to make 3D games and really started doing 2D projects. So far I have done many other projects that are not 3D but are just experience. I did some simple testing programs, and after so much learning I launched the Foxey Platform Engine this year (2020), I intend to do a new project soon.
All of these projects, although done poorly, served as a learning experience, almost all were just for hobby, I always loved being a programmer. I already tested Unity in 2014 and I found it a bit advanced for my age and I ended up giving up, I intend to use it again one day.

I am happy to be able to share my 8 years of experience with Game Maker. :)

Full Gallery ( unfortunately I was limited to insert 10 images :/ )

How To Create A 3d Game In Game Maker

Source: https://forum.yoyogames.com/index.php?threads/3d-games-made-with-game-maker.35975/

Posted by: tanneronsch1951.blogspot.com

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